analovesk: (Default)
[personal profile] analovesk
This career track is centered primary around the creativity and mechanical skills but body skill is also important. If you own the Apartment Life Expansion Pack, Gearheads (a social group from TS2 AL) are likely to work in this career. The majors (TS2 University Expansion Pack), that are related with this career, are Literature and Mathematics.

Adult Promotion Levels:
1. Pickpocket
Salary: 196§
Weekly Salary: 980§
Working Hours (per day): 6 hrs (11:00-17:00)
Total Working Hours (per week): 30 hrs
Working Days: 5 (Sunday, Tuesday, Wednesday, Friday & Saturday)
Free Days: 2 (Monday & Thursday)

Needed Skills: None
Needed Friends: 0
Bonus Of Promotion: 0§
Description: Entry-level two-bit thief—but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of creativity is helpful, too, if you are going to distract those marks while you dip into their pockets. 

2. Bagman
Salary: 280§
Weekly Salary: 1400§
Working Hours (per day): 8 hrs (17:00-1:00)
Total Working Hours (per week): 40 hrs
Working Days: 5 (Sunday, Tuesday, Thursday, Friday & Saturday)
Free Days: 2 (Monday & Wednesday)

Needed Skills: None
Needed Friends: 0
Bonus Of Promotion: 560§
Description: You're a foot soldier for a small-time mobster - making pickups and deliveries of dirty cash and "sensitive merchandise." You'll need to be quick on your feet to avoid the heat and rival punks. Work on your body skill will definitely pay off.

3. Bookie
Salary: 385§
Weekly Salary: 1925§
Working Hours (per day): 7 hrs (11:00-18:00)
Total Working Hours (per week): 35 hrs
Working Days: 5 (Sunday, Monday, Thursday, Friday & Saturday)
Free Days: 2 (Tueday & Wednesday)

Needed Skills: Creativity 1
Needed Friends: 0
Bonus Of Promotion: 770§
Description: Make a book on the dog track, horse races, and stadium games - where, one way or another, "the house" always wins. And this time "the house" is you. You never know when something may go wrong that requires some fast talking, so keep those creativity skills sharp.

4. Con Artist
Salary: 490§
Weekly Salary: 2450§
Working Hours (per day): 6 hrs (9:00-15:00)
Total Working Hours (per week): 30 hrs
Working Days: 5 (Monday, Tuesday, Wednesday, Thursday & Friday)
Free Days: 2 (Sunday & Saturday)

Needed Skills: Creativity 3
Needed Friends: 1
Bonus Of Promotion: 980§
Description: Run schemes, scams, and swindles - anything to separate a naive Sim from hard-earned cash. Profits increase, but this job needs inspired thinking and power to persuade others.

Note: When sims reach this level they will unlock the SensoTwitch Lie Finder career reward (+ creativity). 

5. Getaway Driver
Salary: 595§
Weekly Salary: 2975§
Working Hours (per day): 8 hrs (22:00-6:00)
Total Working Hours (per week): 40 hrs
Working Days: 5 (Monday, Tuesday, Wednesday, Thurday & Friday)
Free Days: 2 (Sunday & Saturday)

Needed Skills: Creativity 4, Mechanical 2, Body 1
Needed Friends: 2
Bonus Of Promotion: 1190§
Description: From two-bit crook to three-bit crook. To succeed as a driver, you'll need some strong physical skills and a mechanic's knowledge. But you want to get in on the main action, right? Work on your skills to show the boss how indispensable you are.

6. Bank Robber
Salary: 742§
Weekly Salary: 3710§
Working Hours (per day): 8 hrs (15:00-23:00)
Total Working Hours (per week): 40 hrs
Working Days: 5 (Monday, Tuesday, Wednesday, Thursday & Friday)
Free Days: 2 (Sunday & Saturday)

Needed Skills: Creativity 5, Mechanical 4, Body 2
Needed Friends: 3
Bonus Of Promotion: 1484§
Description: Instead of just driving the money away, now you're inside the SimCity First National Bank when it goes down - which cuts you in for a bigger slice. But you'd like to try your hand at some sneakier, more challenging crimes. Better brains, brawn and buddies will move you up.

7. Cat Burglar
Salary: 896§
Weekly Salary: 4480§
Working Hours (per day): 6 hrs (21:00-3:00)
Total Working Hours (per week): 30 hrs
Working Days: 5 (Sunday, Monday, Wednesday, Friday & Saturday)
Free Days: 2 (Tuesday & Thursday)

Needed Skills: Creativity 7, Mechanical 4, Body 5
Needed Friends: 3
Bonus Of Promotion: 1792§
Description: Higher scores, but more risk involved. Suddenly you're on the night shift. You cannot afford to let physical energy flag, or you'll botch a job. Mechanical skills are handy to keep your tools in good order and some creative problem solving will help you stay out of the slammer. Your friends are coming in very handy—more can only help.

8. Counterfeiter
Salary: 1064§
Weekly Salary: 5320§
Working Hours (per day): 6 hrs (9:00-15:00)
Total Working Hours (per week): 30 hrs
Working Days: 5 (Monday, Tuesday, Wednesday, Thursday & Friday)
Free Days: 2 (Sunday & Saturday)

Needed Skills: Creativity 7, Mechanical 7, Body 6
Needed Friends: 4
Bonus Of Promotion: 2128§
Description: You're getting more sophisticated. Why steal money when you and your gang can print your own? You're getting quite a reputation and people are seeking your advice. Better keep fit, you might need to do some overseas travelling soon.

9. Smuggler
Salary: 1575§
Weekly Salary: 6300§
Working Hours (per day): 6 hrs (2:00-8:00)
Total Working Hours (per week): 24 hrs
Working Days: 4 (Sunday, Thursday, Friday & Saturday)
Free Days: 3 (Monday, Tuesday & Wednesday)

Needed Skills: Creativity 9, Mechanical 7, Body 7
Needed Friends: 5
Bonus Of Promotion: 3150§
Description: Your business card says you're in the "Import/Export" business. Let's just say you supply everything people want that the law says they cannot have. You're bringing in and sending out goods by land, sea, and air, and earning the large profits all that implies. Your skills need to be fully honed to reach the apex of this illustrious career.

10. Criminal Mastermind
Salary: 1925§
Weekly Salary: 7700§
Working Hours (per day): 6 hrs (17:00-23:00)
Total Working Hours (per week): 24 hrs
Working Days: 4 (Tuesday, Thursday, Friday & Saturday)
Free Days: 3 (Sunday, Monday & Wednesday)

Needed Skills: Creativity 10, Mechanical 10, Body 8
Needed Friends: 7
Bonus Of Promotion: 3850§
Description: In your endless pursuit to take over the world, you've learned three things: one, always dress the part, two, crime really does pay, and three, never stop to reveal your nefarious plans before you actually carry them out. 

Teen/Elder Promotion Levels: 
1. Street Hawker
Salary: 50§
Weekly Salary: 250§
Working Hours (per day): 3 hrs (15:00-18:00)
Total Working Hours (per week): 15 hrs
Working Days: 5 (Sunday, Tuesday, Wednesday, Friday & Saturday)
Free Days: 2 (Monday & Thursday)

Needed Skills: None
Needed Friends: 0
Bonus Of Promotion: 0§
Description: The important thing to remember when hawking other aspiring criminals' hot goods is to stay under the radar. A good street hawker keeps a low profile and only flashes the goods to customers away from the ever-watchful eyes of the fuzz. Keep the profits high and the merchandise intact, and try to get in good with one of the local bosses higher up in the food chain. 
 
2. Numbers Runner
Salary: 62§
Weekly Salary: 310§
Working Hours (per day): 3 hrs (15:00-18:00)
Total Working Hours (per week): 15 hrs
Working Days: 5 (Sunday, Tuesday, Thursday, Friday & Saturday)
Free Days: 2 (Monday & Wednesday)

Needed Skills: Creativity 1
Needed Friends: 1
Bonus Of Promotion: 124§
Description: Now you're in with a local "family" and they've trusted you with the day to day activities of a small part of the business. You toil in the seedy underbelly of the SimCity racetrack, crunching numbers and helping to set odds for the day's races. It's not glamorous, but it pays the bills. 
 
3. Pickpocket
Salary: 105§
Weekly Salary: 525§
Working Hours (per day): 3 hrs (15:00-18:00)
Total Working Hours (per week): 15 hrs
Working Days: 5 (Sunday, Monday, Tuesday, Friday & Saturday)
Free Days: 2 (Wednesday & Thursday)

Needed Skills: Creativity 2, Mechanical 1, Body 1
Needed Friends: 1
Bonus Of Promotion: 210§
Description: Entry-level two-bit thief—but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of creativity is helpful, too, if you are going to distract those marks while you dip into their pockets. 

by The Sims Wiki

September 2016

S M T W T F S
    123
45678910
11121314151617
1819 20212223 24
25 2627282930 

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 22nd, 2017 02:52 am
Powered by Dreamwidth Studios